Patch 0.4.3.2675 (Experimental)
Revision as of 17:27, 29 June 2022 by Naginreed (talk | contribs) (Created page with "{{Patch|stage=a|channel=ex|date=2022-03-10|discord=https://discord.com/channels/565321395806928896/721871057673257051/951602886285066311}} __NOTOC__ == Language == * Fixed a typo: Concentraded -> Concentrated (Thanks Jamesac68) == Performance == * Removed world decor shattering toggle, we will be doing a pass on audio issue with decor shattering * Optimized vram usage by reducing mesh memory usage == Bug fixes == * Fixed an error that could occur when caching the news me...")
Patch Notes for:
Alpha
(Experimental)
- Patch 0.4.3.2675.
This patch was released on March 10, 2022.
The original post can be viewed on Foundry's Discord.
Language
- Fixed a typo: Concentraded -> Concentrated (Thanks Jamesac68)
Performance
- Removed world decor shattering toggle, we will be doing a pass on audio issue with decor shattering
- Optimized vram usage by reducing mesh memory usage
Bug fixes
- Fixed an error that could occur when caching the news message
- Fixed an issue where for one frame you could sometimes see the sky behind the terrain when turning the camera
- Fixed an issue where using the power tool could cause significant performance drops when standing near large quantities of buildings (thanks zytukin)
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