Patch 0.3 (Experimental)

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Patch Notes for: Alpha (Experimental) - Patch 0.3. This patch was released on April 13, 2021.
The original post can be viewed on Foundry's Discord.

General

Update 0.3 brings a fully reworked energy system, re-balanced recipes, optimized performance and a couple of new machines on top of countless bugfixes and usability improvements.

New Features

  • Underground Mining
  • Freight Elevator
  • Character Elevator
  • Throwable explosives
  • Added geological scanner
  • Added three different doors
  • Added wall-mounted power pole
  • Added new debug console
  • Added many new icons
  • Added filter loader

User Interface & Environment

  • Added custom lighting system
  • Reworked application startup procedure to show progress
  • Added option for head bob when walking
  • Added and reworked info db pages
  • Added distance-based terrain noise tinting
  • Added color-tint system for trees and other world decor to have more variance in vegetation

User Experience

  • Changed the way conveyor slopes auto-snap positions them
  • Pipette Tool: Copy target building (equip the current target for building)
  • Autosaves can now be hidden at the load-game window
  • Added options to invert first person mouse controls
  • New sounds for walking/running on stone/metal
  • Return key can now be used to submit input fields
  • Added automatic loader snapping (can be toggled in options)

Performance

  • Ported parts of the simulation to support multi-threading
  • Performance improvements around conveyor item rendering
  • Framecap is now set to 60FPS by default, to prevent GPU strain
  • Upgraded engine to newest LTS version
  • Improved performance around renderchunks and fixed a critical time calculation issue related to chunk updating
  • Improved performance by adding more impostors
  • Improved particle system performance
  • New settings: 75 & 100 FPS Framecap

Balancing

  • Reworked energy system (see dev blog #18)
  • Rebalanced some crafting recipes and introduced new ones

Bug fixes

  • Fixed minor jumping item issue on conveyor belt
  • Fixed issue with multiplayer inventory size research
  • General minor bugfixes and performance improvements

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