Patch 0.4.3.2627 (Experimental)
Revision as of 17:26, 29 June 2022 by Naginreed (talk | contribs) (Created page with "{{Patch|stage=a|channel=ex|date=2022-03-07|discord=https://discord.com/channels/565321395806928896/721871057673257051/950523589470347325}} __NOTOC__ == New Features == * New tooltip design for crafting recipes == User Interface & Environment == * Factory tiles now have painted trim when they border concrete * Replaced placeholder art for filter control panels on modular buildings * Crafting recipe tooltip now shows the output item's tooltip as well (only if it contains a...")
Patch Notes for:
Alpha
(Experimental)
- Patch 0.4.3.2627.
This patch was released on March 7, 2022.
The original post can be viewed on Foundry's Discord.
New Features
- New tooltip design for crafting recipes
User Interface & Environment
- Factory tiles now have painted trim when they border concrete
- Replaced placeholder art for filter control panels on modular buildings
- Crafting recipe tooltip now shows the output item's tooltip as well (only if it contains any additional information)
- Added a popup in the main menu that lets you know when an update is available
- Added info boxes with keyboard shortcut information to the crafting and inventory windows
Bug fixes
- Fixed a freeze related to producers (f.i. Assembler) when using crafting recipes where input item count times 3 exceeds input item stack size
- Fixed an issue where the game could freeze if it was launched on a monitor which did not support any resolution above 1024x768
- Fixed a desync that could occur with modular buildings
- Fixed a desync that could occur with powerlines
- Fixed LOD issues on slanted conveyors (Thanks Zytukin!)
- Error popups in the main menu should no longer take mouse control away
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