Patch 0.4.3.2627 (Experimental)

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Revision as of 17:26, 29 June 2022 by Naginreed (talk | contribs) (Created page with "{{Patch|stage=a|channel=ex|date=2022-03-07|discord=https://discord.com/channels/565321395806928896/721871057673257051/950523589470347325}} __NOTOC__ == New Features == * New tooltip design for crafting recipes == User Interface & Environment == * Factory tiles now have painted trim when they border concrete * Replaced placeholder art for filter control panels on modular buildings * Crafting recipe tooltip now shows the output item's tooltip as well (only if it contains a...")
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Patch Notes for: Alpha (Experimental) - Patch 0.4.3.2627. This patch was released on March 7, 2022.
The original post can be viewed on Foundry's Discord.

New Features

  • New tooltip design for crafting recipes

User Interface & Environment

  • Factory tiles now have painted trim when they border concrete
  • Replaced placeholder art for filter control panels on modular buildings
  • Crafting recipe tooltip now shows the output item's tooltip as well (only if it contains any additional information)
  • Added a popup in the main menu that lets you know when an update is available
  • Added info boxes with keyboard shortcut information to the crafting and inventory windows

Bug fixes

  • Fixed a freeze related to producers (f.i. Assembler) when using crafting recipes where input item count times 3 exceeds input item stack size
  • Fixed an issue where the game could freeze if it was launched on a monitor which did not support any resolution above 1024x768
  • Fixed a desync that could occur with modular buildings
  • Fixed a desync that could occur with powerlines
  • Fixed LOD issues on slanted conveyors (Thanks Zytukin!)
  • Error popups in the main menu should no longer take mouse control away

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